Xamarin announced something awesome yesterday. Because we love seeing indie games succeed, Xamarin wants to support indie game developers all over the world in bringing their games to billions of mobile gamers. We want every indie game developer to enjoy the power of C# and Visual Studio, so we have an […]
Category: Xamarin
Xamarin Android – Running a script after Signing the APK
Getting Started on Augmented Reality using Xamarin.Android and MonoGame
Xamarin recently published a interview with George Banfill from LinkNode on their Augmented Reality product, you can see the full interview here. Since then I’ve had a number of requests from people wanting to know how to do this using MonoGame and Xamarin.Android. Believe it or not its simpler than […]